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Creación de personajes mayas: controles de modelado y animación por Maraffi, Chris-
by Maraffi, Chris | PB | Good
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Aproximadamente8,42 EUR
Estado:
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En buen estado
Libro que se ha leído pero que está en buen estado. Daños mínimos en la tapa, incluidas rozaduras, pero sin roturas ni agujeros. Es posible que no incluya sobrecubierta para tapas duras. Tapa muy poco desgastada. La mayoría de las páginas están en buen estado con muy pocas arrugas o roturas. El texto subrayado a lápiz es prácticamente inexistente, no hay texto resaltado ni anotaciones en los márgenes. No faltan páginas. Consulta el anuncio del vendedor para obtener más información y la descripción de cualquier posible imperfección.
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N.º de artículo de eBay:373430942825
Última actualización el 23 ago 2024 04:24:08 H.EspVer todas las actualizacionesVer todas las actualizaciones
Características del artículo
- Estado
- En buen estado
- Notas del vendedor
- Binding
- Paperback
- Weight
- 1 lbs
- Product Group
- Book
- IsTextBook
- Yes
- ISBN
- 0735713448
- Subject Area
- Computers
- Publication Name
- Maya Character Creation : Modeling and Animation Controls
- Publisher
- Pearson Education
- Item Length
- 8 in
- Subject
- Digital Media / Video & Animation
- Publication Year
- 2003
- Series
- Voices That Matter Ser.
- Type
- Textbook
- Format
- Trade Paperback
- Language
- English
- Item Height
- 0.6 in
- Item Weight
- 27.1 Oz
- Item Width
- 10 in
- Number of Pages
- 384 Pages
Acerca de este producto
Product Identifiers
Publisher
Pearson Education
ISBN-10
0735713448
ISBN-13
9780735713444
eBay Product ID (ePID)
2841187
Product Key Features
Number of Pages
384 Pages
Language
English
Publication Name
Maya Character Creation : Modeling and Animation Controls
Subject
Digital Media / Video & Animation
Publication Year
2003
Type
Textbook
Subject Area
Computers
Series
Voices That Matter Ser.
Format
Trade Paperback
Dimensions
Item Height
0.6 in
Item Weight
27.1 Oz
Item Length
8 in
Item Width
10 in
Additional Product Features
Intended Audience
Trade
LCCN
2002-112489
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
006.6/96
Synopsis
A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! The current trend in computer graphics is greater organic realism. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3, and Star Wars Episode 2, all feature realistic 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. You will learn how a character's skin should deform when the skeletal joints and muscles move. Advanced MEL scripted animation controls are also covered extensively., Presents the process of designing, modeling, and setting up animation controls for complex 3D characters. This book covers the concepts, techniques, and Maya tools used in this process followed by exercises. NURBS, polygon, and subdivision surface modeling techniques useful for creating the character's skin, and skeleton-based animation controls.
LC Classification Number
TR897.7
Descripción del artículo del vendedor
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