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SOFTWARE DE VIDEOJUEGOS PARA PC Star Wars Force Commander LUCASARTS 2000-

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Star Wars Force Commander PC VIDEO GAME SOFTWARE LUCASARTS 2000
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En muy buen estado
Precio:
USD15,00
Aproximadamente13,95 EUR
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USD4,43 (aprox. 4,12 EUR) Envío estándar. Ver detallespara el envío
Ubicado en: Houston, Texas, Estados Unidos
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Entrega prevista entre el lun. 24 jun. y el jue. 27 jun. a 43230
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Registrado como vendedor particular, por lo que no se aplican los derechos de los consumidores derivados de la ley de protección de los consumidores de la UE. La Garantía al cliente de eBay sigue aplicando a la mayoría de las compras.Más informaciónRegistrado como vendedor particular
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N.º de artículo de eBay:295757752262

Características del artículo

Estado
En muy buen estado: Artículo usado pero que sigue estando en muy buen estado. La caja del artículo ...
Rating
T-Teen
Video Game Series
Star wars
UPC
0023272852184
Platform
PC
Publisher
LucasArts
Genre
Strategy
Game Name
Star Wars: Force Commander

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Product Information

With the popularity of the Command & Conquer and WarCraft series (based on sales) and the attendance records at the Star Wars movies attesting to their special drawing power, why not combine the two? At first glance, LucasArts is doing just that with Star Wars: Force Commander.<br><br>On the surface, Star Wars: Force Commander is similar to the standard real-time strategy (RTS) genre but is actually closer to the style of SSI's Panzer General series. Unlike the standard RTS game, there's no harvesting of minerals or generating stockpiles of raw materials. Instead, by destroying enemy units, capturing important points and completing mission goals, you receive Command Points. These points can be exchanged for new units and structures, as well as repairing those damaged in battle.<br><br>In terms of gameplay, Star Wars: Force Commander offers some significant differences from traditional real-time strategy games. Instead of building huge bases to protect, the Rebels can only build six different structures, four of which are defensive in nature. The game's major focus is strategy -- your units versus enemy units. A strong base is necessary, however, as the structure allows you to bring in additional units, yet the bulk of time is spent scouting the countryside and engaging in battle.<br><br>Another notable feature is the use of a battlefield camera. Rather than giving you a standard overhead view of the battle, you can pan the camera around and get any view you wish, thus allowing some unique perspectives on the carnage.<br><br>During the course of the game, you'll take the side of both the Empire and the Rebellion. You start as a low-ranking Imperial officer who is beginning his training in commanding troops. During your training mission, an escape pod launched from a Rebel ship crash-lands near your training site. You are sent into action and discover the pod is carrying the plans for the Death Star.<br><br>As you play through the scenarios, particularly those on the Imperial side, you will follow the plotlines of the Star Wars trilogy. From Tatooine, you'll eventually wind up on Yavin, Hoth, and Endor. As the missions progress, you will eventually learn of the darker side of the Imperial military machine and for reasons not divulged here, switch to the Rebellion's side.<br><br>Star Wars: Force Commander offers 24 missions, with a slightly larger number of Imperial than Rebel missions. While the two sides are relatively evenly matched, the Empire has particular advantages. Their turrets, for instance, can be automated, leaving the troops free to cause damage. The Empire also has more units from which to choose and a larger inventory of buildings.<br><br>This doesn't mean the Rebels are a poor match for the Imperial military machine. On the contrary, the Rebel side features special units, including an infantry unit that can be used to capture Imperial vehicles and turn them against their former masters. While stealing a simple AT-PT (All-Terrain Personal Transport) isn't much, nabbing a giant AT-AT walker (All-Terrain Armored Transport) can turn the tide of battle swiftly in your favor. In addition, the Rebel vehicles are all shielded, making them harder to destroy and more capable of returning to battle quickly.<br><br>The real benefit to the player is the way reinforcements are provided. Rather than building them, you simply order them. Each general type of unit has a particular shuttle it uses in order to bring new units into battle and each side has only one of each. You can carry multiple units at one time but the specific number of units you can transport will depend on their type. For example, the same shuttle that can ferry down six AT-STs can only bring down two AT-ATs at a time and the shuttle is only available every minute or so. Thus, while you can build up some huge forces, it will take some time and patience.<br><br>Star Wars: Force Commander also prevents you from overloading the battlefield. If you have

Product Identifiers

Publisher
LucasArts
UPC
0023272852184
eBay Product ID (ePID)
6480217

Product Key Features

Rating
T-Teen
Genre
Strategy
Platform
PC
Game Name
Star Wars: Force Commander

Additional Product Features

Release Year
2000
Number of Players
1-4
Country/Region of Manufacture
USA
Control Elements
Mouse, Keyboard
LeafCats
139973
ESRB Descriptor
Animated Violence

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