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Training from the Source Ser.: Macromedia Flash MX 2004 ActionScript by Jobe Makar and Derek Franklin (2003, Trade Paperback)

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Product Identifiers

PublisherMacromedia Press
ISBN-100321213432
ISBN-139780321213433
eBay Product ID (ePID)30441422

Product Key Features

Number of Pages776 Pages
LanguageEnglish
Publication NameMacromedia Flash Mx 2004 Actionscript
SubjectDigital Media / Video & Animation, Web / Design
Publication Year2003
TypeTextbook
AuthorJobe Makar, Derek Franklin
Subject AreaComputers
SeriesTraining from the Source Ser.
FormatTrade Paperback

Dimensions

Item Height1.5 in
Item Weight53.8 Oz
Item Length10.1 in
Item Width8 in

Additional Product Features

Intended AudienceTrade
LCCN2004-533276
Dewey Edition0
IllustratedYes
Dewey Decimal006.7869
Table Of ContentIntroduction. 1. Introducing Actionscript. 2. Using Event Handlers. 3. Understanding Target Paths. 4. Using Object Classes. 5. Using Functions. 6. Creating and Manipulating Data. 7. Creating Custom Classes. 8. Using Conditional Logic. 9. Automating Scripts with Loops. 10. Scripting UI Components. 11. Getting Data In and Out of Flash. 12. Using XML with Flash. 13. Validating Data. 14. Creating and Working with Text Fields. 15. Controlling Movie Clips Dynamically. 16. Time- and Frame-Based Dynamism. 17. Scripting for Sound. 18. Loading External Assets. 19. Testing and Debugging Projects. 20. Maximum-Strength SWFs. 21. Printing and Context Menus. Index.
SynopsisSure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.
LC Classification NumberTR897.7.F73238 2004