Java Programming for Dummies by David Koosis and Donald J. Koosis (1996, Trade Paperback)

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Product Identifiers

PublisherWiley & Sons, Incorporated, John
ISBN-101568849958
ISBN-139781568849959
eBay Product ID (ePID)2247958

Product Key Features

Number of Pages408 Pages
LanguageEnglish
Publication NameJava Programming for Dummies
SubjectProgramming Languages / Java
Publication Year1996
TypeTextbook
Subject AreaComputers
AuthorDavid Koosis, Donald J. Koosis
FormatTrade Paperback

Dimensions

Item Weight25.1 Oz
Item Length9.2 in
Item Width7.4 in

Additional Product Features

Dewey Edition21
Dewey Decimal005.13/3
SynopsisJava Programming "Cheat Sheet" Inside!Everything You Need to Create Java 2 Applets! If you want to use Java 2 and not just read about it this is the book for you. Find out how to add oomph and interactivity to your Web site with some nifty applets, provide a friendly user interface to your corporate database, or develop games. Java Programming For Dummies, 3rd Edition, brings you all the practical information and sample code you need to get programming in Java 2 right away. Start Programming Today! CD-ROM Includes:Java 2: Create your own Java 2 applets with Java 2 development tools from Sun MicrosystemsMindSpring Internet AccessMicrosoft's popular Web browserTrial version of JBuilder Professional 2Sample applets created by people from around the world including Ticker Tape, Calendar, Sprite, Quizem, JavaBots, Shopping Cart, and more!Shareware programs are fully functional, free trial versions of copyrighted programs. If you like particular programs, register with their authors for a nominal fee and receive licenses, enhanced versions, and technical support. Freeware programs are free, copyrighted games, applications, and utilities. You can copy them to as many PCs as you like free but they have no technical support. System Requirements: 486 or faster PC with Windows 95, 98, or NT; or 68040 or PowerPC Mac with System 7.5 or later; SPARC Solaris 2.3 or 2.4, or X86 Solaris 2.5; 16 MB RAM; CD-ROM drive double-speed (2x) or faster. Inside, find helpful advice on how to:Master the latest Internet standards in Java 2Write Java 2 code you can use again and again in different applicationsProduce dynamic Web pages that respond to user inputCreate sprites, bots, and other applets that can run on all kinds of computers PCs, Macs, and UNIX workstationsTransfer mini programs without losing or corrupting dataDevelop multi-user games you can play across the Internet