Masters of the Wild : A Guidebook to Barbarians, Druids and Rangers by Mike Selinker and David Eckelberry (2002, Hardcover)

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Explore the fascinating world of barbarians, druids and rangers with Masters of the Wild guidebook. This hardcover edition by Mike Selinker and David Eckelberry provides a comprehensive understanding of the roles and abilities of these powerful characters in the Dungeon and Dragons roleplaying game. Published by Wizards of the Coast in 2002, this revised edition features 96 pages of detailed information, making it an essential addition to any RPG enthusiast's collection. The book measures 10.8 inches in length, 8.5 inches in width, and 0.2 inches in height, and weighs 8.6 ounces. Get ready to embark on an epic adventure with this invaluable guidebook.

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Product Identifiers

PublisherWizards of the Coast
ISBN-100786926538
ISBN-139780786926534
eBay Product ID (ePID)2010745

Product Key Features

Book TitleMasters of the Wild : a Guidebook to Barbarians, Druids and Rangers
Number of Pages96 Pages
LanguageEnglish
Publication Year2002
TopicFantasy / General, General, Role Playing & Fantasy
FeaturesRevised
IllustratorYes
GenreFiction, Games & Activities
AuthorMike Selinker, David Eckelberry
Book SeriesDungeon and Dragons Roleplaying Game Ser.: Guidebooks Ser.
FormatHardcover

Dimensions

Item Height0.2 in
Item Weight8.6 Oz
Item Length10.8 in
Item Width8.5 in

Additional Product Features

Intended AudienceTrade
Edition DescriptionRevised edition
SynopsisThese Forces of Nature Can Weather Any Storm Barbarians, druids, and rangers are the rugged and noble champions of untamed lands. This book teems with new ways to customize even the most seasoned characters, including: New feats, weapons, spells, and magic items. Improved, more detailed rules for the wild shape ability. New prestige classes such as the frenzied berserker, the windrider, and the oozemaster. A new type of magic item -- the infusion. Dungeon Masters and players who want to add a new dimension to their barbarians, druids, and rangers will uncover a cache of indispensable material within these pages. To use this accessory, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. A player needs only the Player's Handbook.

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