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Unchained by Jason Bulmahn and Paizo Publishing Staff (2015, Hardcover)

Muletown Hobbies and Games
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Ubicado en: Columbia, Tennessee, Estados Unidos
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Características del artículo

Estado
Nuevo: Libro nuevo, sin usar y sin leer, que está en perfecto estado; incluye todas las páginas sin ...
Narrative Type
Nonfiction
ISBN
9781601257154

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Product Identifiers

Publisher
Paizo Inc.
ISBN-10
1601257155
ISBN-13
9781601257154
eBay Product ID (ePID)
201714170

Product Key Features

Book Title
Unchained
Number of Pages
256 Pages
Language
English
Topic
Role Playing & Fantasy, Video & Electronic
Publication Year
2015
Illustrator
Yes
Genre
Games & Activities
Author
Jason Bulmahn, Paizo Publishing Staff
Format
Hardcover

Dimensions

Item Height
1 in
Item Weight
32.9 Oz
Item Length
11 in
Item Width
8 in

Additional Product Features

Intended Audience
Trade
LCCN
2014-498181
Dewey Edition
23
Dewey Decimal
793.93
Synopsis
Break your chains! The Pathfinder RPG contains numerous rulesconsidered sacred by players and GMs alike. Since the system itself was basedupon RPG "technology" already more than 10 years old at the time of itscreation, "backwards compatibility" often meant sticking with the familiar, evenif tradition was filled with cobwebs and decades-old assumptions. PathfinderUnchained dares to take a fresh look at the system itself, altering some ofthe fundamentals of the game and giving fresh optional takes on classic rules. Inside this hardcover collection of alternate rules and options you'll findcompletely redesigned versions of the barbarian, monk, rogue, and summonerclasses. Delve into a new system for resolving player actions designed to speedplay and dispel confusion. Many of the new systems (such as the revised classes)work seamlessly with the existing Pathfinder rules. Even the moststaunchly traditionalist player will appreciate the book's math-lite system foron-the-fly monster creation and the new system for generating dynamic magicitems that go far beyond a simple +1 to add lore and interest to thecampaign. Players will love the book's new resource pool for martial characters,allowing for exciting new tactical options, as well as the robust new systemthat allows spellcasters to modify their spells with powerful spellcomponents., Break your chains! The Pathfinder RPG contains numerous rules considered sacred by players and GMs alike. Since the system itself was based upon RPG "technology" already more than 10 years old at the time of its creation, "backwards compatibility" often meant sticking with the familiar, even if tradition was filled with cobwebs and decades-old assumptions. Pathfinder Unchained dares to take a fresh look at the system itself, altering some of the fundamentals of the game and giving fresh optional takes on classic rules. Inside this hardcover collection of alternate rules and options you'll find completely redesigned versions of the barbarian, monk, rogue, and summoner classes. Delve into a new system for resolving player actions designed to speed play and dispel confusion. Many of the new systems (such as the revised classes) work seamlessly with the existing Pathfinder rules. Even the most staunchly traditionalist player will appreciate the book's math-lite system for on-the-fly monster creation and the new system for generating dynamic magic items that go far beyond a simple +1 to add lore and interest to the campaign. Players will love the book's new resource pool for martial characters, allowing for exciting new tactical options, as well as the robust new system that allows spellcasters to modify their spells with powerful spell components., Break your chains The Pathfinder RPG contains numerous rules considered sacred by players and GMs alike. Since the system itself was based upon RPG "technology" already more than 10 years old at the time of its creation, "backwards compatibility" often meant sticking with the familiar, even if tradition was filled with cobwebs and decades-old assumptions. Pathfinder Unchained dares to take a fresh look at the system itself, altering some of the fundamentals of the game and giving fresh optional takes on classic rules. Inside this hardcover collection of alternate rules and options you'll find completely redesigned versions of the barbarian, monk, rogue, and summoner classes. Delve into a new system for resolving player actions designed to speed play and dispel confusion. Many of the new systems (such as the revised classes) work seamlessly with the existing Pathfinder rules. Even the most staunchly traditionalist player will appreciate the book's math-lite system for on-the-fly monster creation and the new system for generating dynamic magic items that go far beyond a simple +1 to add lore and interest to the campaign. Players will love the book's new resource pool for martial characters, allowing for exciting new tactical options, as well as the robust new system that allows spellcasters to modify their spells with powerful spell components.
LC Classification Number
GV1469.6

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We are a small, friendly local game store in Columbia, TN. We aim to provide a wide array of products for a wide range of people and interests. You can learn more about us by visiting us on facebook ...
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