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How to Cheat in 3ds Max 2009: Get Spectacular ... by Bousquet, Michele Paperback

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Características del artículo

Estado
En muy buen estado: Libro que se ha leído y que no tiene un aspecto nuevo, pero que está en un ...
ISBN
0240810325
EAN
9780240810324
Date of Publication
2008-06-12
Release Title
How to Cheat in 3ds Max 2009: Get Spectacular Results Fast
Artist
Bousquet, Michele
Brand
N/A
Colour
N/A
Book Title
How to Cheat in 3ds Max 2009: Get Spectacular Results Fast

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Product Identifiers

Publisher
Taylor & Francis Group
ISBN-10
0240810325
ISBN-13
9780240810324
eBay Product ID (ePID)
65854184

Product Key Features

Number of Pages
240 Pages
Language
English
Publication Name
How to Cheat in 3ds Max2009 : Get Spectacular Results Fast
Subject
Computer Graphics, Digital Media / Video & Animation, Digital
Publication Year
2008
Type
Textbook
Subject Area
Art, Computers
Author
Michele Bousquet
Format
Trade Paperback

Dimensions

Item Height
0.6 in
Item Weight
26.5 Oz
Item Length
9.7 in
Item Width
7.6 in

Additional Product Features

Intended Audience
College Audience
Dewey Edition
22
Reviews
'My first impression was "WOW!" and my second impression was "This is what reference material should look like!" The balance between illustration and text is just right for visual people - 3D artists will love it.' - Borislav "Bobo" Petrov, Technical Director of Visual Effects at Frantic Films 'This excellent book will inspire anyone to dig a little deeper into this incredible piece of software.' - Stefan Vittori, Managing Director Tangram 3DS 'The most visually interactive training tool ever for 3ds MAX. It is visually engaging and sets a new standard for understanding complex concepts. Michele Bousquet Rocks!' - Richard Lapidus, Assistant Professor, 3D Animation, Mechanical Design and Drafting/CAD 'Best tricks of the trade, deliciously illustrated. Michelle reveals the secrets behind the magic of using 3ds Max. Move over David Blaine.' - Mark Gerhard, 3ds Max Guru 'I was instantly blown away by 'How to cheat in 3ds Max 2009'! Michele has managed to capture many of the 3D industry's leading techniques and processes as well as a lot of advanced content that a lot of the pro's all use. Not only that - but in a very straight forward and easy to follow process that should be every beginners handbook and a very useful resource for even the most advanced users! Thumbs up!' - Allan McKay, VFX Supervisor 'I found this book to be thoroughly readable and filled with time saving ideas. It's well organized and clearly written. There's lots of information in each section and the abundance of pictures makes it easy to follow. I know this book will soon become a well used and dog-eared reference in my classroom. It's filled with just the type of information my students need every single day. Each topic is covered in a single two-page spread so it's easy to read and quick to put into practice.' - Pat Gombarcik, Autodesk Certified Instructor 'Finally a book that conveys the fun and fast side of 3ds Max. Bousquet has packed the pages with colorful and quick tutorials that help you master all of 3ds Max's main concepts.' - Jim Lammers, President, Trinity Animation Inc. 'Here's a book you'll want to keep close to your workstation, with important workflow techniques in an attractive and accessible format. Remember that computer visualization is all fake, so "cheating" is exactly the way to increase your productivity. Good luck and have fun.' - Ted Boardman, independent 3ds max instructor and author, On Model, Rig, Animate with 3ds max 7:"A concise, handy reference. I'll be referring to it again and again." -- Vishnu Ramdass, Autodesk Product Support Other books by Michele Bousquet: Harnessing 3ds Max 5 (Thompson, 2003, 9781401827557, Bookscan: 683) Harnessing 3ds Max 8 (2006, 9781418048136, Bookscan: 1,923), 'My first impression was "WOW!" and my second impression was "This is what reference material should look like!" The balance between illustration and text is just right for visual people - 3D artists will love it.' - Borislav "Bobo" Petrov, Technical Director of Visual Effects at Frantic Films 'This excellent book will inspire anyone to dig a little deeper into this incredible piece of software.' - Stefan Vittori, Managing Director Tangram 3DS 'The most visually interactive training tool ever for 3ds MAX. It is visually engaging and sets a new standard for understanding complex concepts. Michele Bousquet Rocks!' - Richard Lapidus, Assistant Professor, 3D Animation, Mechanical Design and Drafting/CAD 'Best tricks of the trade, deliciously illustrated. Michelle reveals the secrets behind the magic of using 3ds Max. Move over David Blaine.' - Mark Gerhard, 3ds Max Guru 'I was instantly blown away by How to cheat in 3ds Max 2009! Michele has managed to capture many of the 3D industrys leading techniques and processes as well as a lot of advanced content that a lot of the pros all use. Not only that but in a very straight forward and easy to follow process that should be every beginners handbook and a very useful resource for even the most advanced users! Thumbs up!' - Allan McKay, VFX Supervisor 'I found this book to be thoroughly readable and filled with time saving ideas. It's well organized and clearly written. There's lots of information in each section and the abundance of pictures makes it easy to follow. I know this book will soon become a well used and dog-eared reference in my classroom. It's filled with just the type of information my students need every single day. Each topic is covered in a single two-page spread so it's easy to read and quick to put into practice.' - Pat Gombarcik, Autodesk Certified Instructor 'Finally a book that conveys the fun and fast side of 3ds Max. Bousquet has packed the pages with colorful and quick tutorials that help you master all of 3ds Maxs main concepts.' - Jim Lammers, President, Trinity Animation Inc. 'Here's a book you'll want to keep close to your workstation, with important workflow techniques in an attractive and accessible format. Remember that computer visualization is all fake, so "cheating" is exactly the way to increase your productivity. Good luck and have fun.' - Ted Boardman, independent 3ds max instructor and author, Quotes on Michele's previous books: On Model, Rig, Animate with 3ds max 7: "A concise, handy reference. I'll be referring to it again and again." -- Vishnu Ramdass, Autodesk Product Support On Model, Rig, Animate with 3ds max 6: "The book's rigging chapter alone is worth the price of admission." --Jonathan Seagull, 3ds max Instructor, On Model, Rig, Animate with 3ds max 7: "A concise, handy reference. I'll be referring to it again and again." -- Vishnu Ramdass, Autodesk Product Support Other books by Michele Bousquet: Harnessing 3ds Max 5 (Thompson, 2003, 9781401827557, Bookscan: 683) Harnessing 3ds Max 8 (2006, 9781418048136, Bookscan: 1,923)
Illustrated
Yes
Dewey Decimal
006.696
Table Of Content
How to Cheat in 3ds max Outline by Michele Bousquet Introduction Memory hogs - shadows, polygons, refraction Seven tools you will need to know Logo Treatments Reflective surface Video screen with animation or video on it Video image then turn to the side to show 3D logo Hiding something against the background (camera map) Shadow with white background (matte shadow surface) Animation Bouncing Ball Squash n stretch popping onto the screen (staggers) Animated shapemerge slice (for pump) Animating to music and sfx and VO Random Wiggle (Noise constraint) Perspective trick (change FOV and zoom at same time) Affect Region (ball on trampoline) Linked XForm (ball on trampoline) Path Deform WSM as opposed to OSM Architectural Quickie fly-through Putting people in it Trees - different levels of detail Cheap Shadows - negative light, projection shadows Dissolve from live photos to 3D 2D picture becomes cardboard cutouts Grass from Hair Character Animation Reference images Basic Rules for Polygons MeshSmooth, TurboSmooth, and Polygons Quick Character Fit Characters - no feet if possible - Making a person look like they're walking from the waist up by making the trajectory go up and down Changing a freebie character to suit you Quick facial animation with 2D images Bullet time Crowds - Random scripts Special Effects Smoke Still water Running water Spraying water Fire Dust Materials Making a stripe from a checker map All kinds of procedural map tricks (cover XYZ mapping) Bump mapping for all kinds of cheats
Synopsis
Need to solve problems quickly to develop creative projects within your time and budget? Want to hone your 3ds Max skills so you can concentrate on your modeling, lighting, texturing, and animation? Then How to Cheat in 3ds Max is for you Michele Bousquet shows how to work from the problem to the solution - from the viewpoint of a CG artist who has been commissioned to create a job and is working to a deadline.With her in-depth knowledge of the little-known secrets used by the pros to produce creative, professional artwork and animation, Michele is THE go-to guru for designers and animators who want to create great effects fast. This accessible, practical book and CD package is such a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it. Written for 3ds Max 2009 and backwards compatible with 3ds Max 2008., Need to solve problems quickly to develop creative projects within your time and budget? Want to hone your 3ds Max skills so you can concentrate on your modeling, lighting, texturing, and animation? Then How to Cheat in 3ds Max is for you! Michele Bousquet shows how to work from the problem to the solution - from the viewpoint of a CG artist who has been commissioned to create a job and is working to a deadline. With her in-depth knowledge of the little-known secrets used by the pros to produce creative, professional artwork and animation, Michele is THE go-to guru for designers and animators who want to create great effects fast. This accessible, practical book and CD package is such a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it. Written for 3ds Max 2009 and backwards compatible with 3ds Max 2008.
LC Classification Number
QA76.76

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