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Drawing Product Ideas : Fast and Easy Ux Drawing for Anyone, Paperback by Eis...
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Ubicado en: Redmond, Oregon, Estados Unidos
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Entrega prevista entre el mar. 12 ago. y el sáb. 16 ago. a 94104
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N.º de artículo de eBay:374353692310
Última actualización el 12 ago 2024 02:22:27 H.EspVer todas las actualizacionesVer todas las actualizaciones
Características del artículo
- Estado
- Book Title
- Drawing Product Ideas : Fast and Easy Ux Drawing for Anyone
- ISBN
- 9781119835851
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Product Identifiers
Publisher
Wiley & Sons, Incorporated, John
ISBN-10
1119835852
ISBN-13
9781119835851
eBay Product ID (ePID)
15057256087
Product Key Features
Number of Pages
208 Pages
Publication Name
Drawing Product Ideas : Fast and Easy Ux Drawing for Anyone
Language
English
Subject
Software Development & Engineering / General, User Interfaces, Product
Publication Year
2022
Type
Textbook
Subject Area
Design, Computers
Format
Trade Paperback
Dimensions
Item Height
0.6 in
Item Weight
18.4 Oz
Item Length
9.8 in
Item Width
7.8 in
Additional Product Features
Intended Audience
Scholarly & Professional
Dewey Edition
23
Dewey Decimal
620.00420285
Table Of Content
Foreword ix Preface xi Introduction xv Chapter 1 Why Draw? 1 Explore an Idea 2 Gain a Shared Understanding 5 Improve Collaboration 7 Anyone Can Draw 7 Right Time and Place 10 Chapter 2 Reframing Our Thinking 15 Breaking It Down 17 Introducing the System 19 Common Drawings 23 Chapter 3 Lines and Points 33 Telling Stories with Lines 34 Making Meaning with Points 42 Tools and Materials 45 Chapter 4 Building From Rectangles 47 Creating Diagrams 48 Content Elements 55 Navigation Elements 58 Forms 65 Chapter 5 Building From Circles, Triangles, and More 81 Circular Elements 81 Triangular Elements 89 Advanced Icons and Symbols 92 Representing Interactions 98 Chapter 6 Illustrating Light, Motion, and Other Concepts 103 Shading Techniques 103 Using Accent Marks 105 Looking at Lighting 105 Using Elevation 110 Using Texture 116 Capturing Motion 119 Conveying Luminance 120 Communicating Sound 121 Chapter 7 The System 127 Putting It Together 128 Creating Something New 134 Chapter 8 Using Flows To Tell Stories 139 Starting with the Syntax 139 Showing Interactions 142 Just Enough Information 144 Depicting Transitions 145 Labels and Annotations 147 Being Conscious of Composition 150 Chapter 9 Telling Engaging Stories 157 Real-World Constraints 160 Invoking Emotion 166 Adapting the Visual Language 170 Wayfinding and Landmarks 174 Choreography and Timing 178 Packaging Your Drawings 180 Chapter 10 Moving Forward 183 Works Cited 185 Index 187
Synopsis
Explore straightforward drawing skills to help you communicate product ideas exponentially faster than you could with text In Drawing Product Ideas: Fast and Easy UX Drawing for Anyone, RSA Fellow and Google Data Visualization Lead , Kent Eisenhuth delivers a new and exciting guide to effectively communicating product ideas by drawing just two simple things: boxes and lines! In the book, you'll learn why drawing is important and how it supports the design thinking process. You'll also discover how to build your drawing toolkit by exploring your own personal drawing style. The author also includes: Strategies for how to use your drawing to support your solutions to real-world problems Tips and tricks for applying your new drawing skills in a workshop setting, in real-time An illuminating foreword by the celebrated Manuel Lima, a Fellow of the Royal Society of Arts An essential volume for engineers, researchers, and product managers, Drawing Product Ideas is also an indispensable blueprint for anyone seeking to improve their public, ad-hoc drawing skills.
LC Classification Number
TA174
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