Drawing Product Ideas : Fast and Easy UX Drawing for Anyone by Kent E. Eisenhuth (2022, Trade Paperback)

Great Book Prices Store (341082)
96,7% de votos positivos
Precio:
USD24,74
Aproximadamente21,24 EUR
+ USD20,79 de envío
Entrega prevista: mar. 26 ago. - jue. 11 sep.
Devoluciones:
No admite devoluciones pero está respaldado por la Garantía al cliente de eBay.
Estado:
Nuevo
Drawing Product Ideas : Fast and Easy Ux Drawing for Anyone, Paperback by Eisenhuth, Kent E.; Lima, Manuel (FRW), ISBN 1119835852, ISBN-13 9781119835851, Brand New, Free shipping in the US Explore straightforward drawing skills to help you communicate product ideas exponentially faster than you with text. Original. Illustrations.

Acerca de este artículo

Product Identifiers

PublisherWiley & Sons, Incorporated, John
ISBN-101119835852
ISBN-139781119835851
eBay Product ID (ePID)15057256087

Product Key Features

Number of Pages208 Pages
Publication NameDrawing Product Ideas : Fast and Easy Ux Drawing for Anyone
LanguageEnglish
SubjectSoftware Development & Engineering / General, User Interfaces, Product
Publication Year2022
TypeTextbook
AuthorKent E. Eisenhuth
Subject AreaDesign, Computers
FormatTrade Paperback

Dimensions

Item Height0.6 in
Item Weight18.4 Oz
Item Length9.8 in
Item Width7.8 in

Additional Product Features

Intended AudienceScholarly & Professional
Dewey Edition23
Dewey Decimal620.00420285
Table Of ContentForeword ix Preface xi Introduction xv Chapter 1 Why Draw? 1 Explore an Idea 2 Gain a Shared Understanding 5 Improve Collaboration 7 Anyone Can Draw 7 Right Time and Place 10 Chapter 2 Reframing Our Thinking 15 Breaking It Down 17 Introducing the System 19 Common Drawings 23 Chapter 3 Lines and Points 33 Telling Stories with Lines 34 Making Meaning with Points 42 Tools and Materials 45 Chapter 4 Building From Rectangles 47 Creating Diagrams 48 Content Elements 55 Navigation Elements 58 Forms 65 Chapter 5 Building From Circles, Triangles, and More 81 Circular Elements 81 Triangular Elements 89 Advanced Icons and Symbols 92 Representing Interactions 98 Chapter 6 Illustrating Light, Motion, and Other Concepts 103 Shading Techniques 103 Using Accent Marks 105 Looking at Lighting 105 Using Elevation 110 Using Texture 116 Capturing Motion 119 Conveying Luminance 120 Communicating Sound 121 Chapter 7 The System 127 Putting It Together 128 Creating Something New 134 Chapter 8 Using Flows To Tell Stories 139 Starting with the Syntax 139 Showing Interactions 142 Just Enough Information 144 Depicting Transitions 145 Labels and Annotations 147 Being Conscious of Composition 150 Chapter 9 Telling Engaging Stories 157 Real-World Constraints 160 Invoking Emotion 166 Adapting the Visual Language 170 Wayfinding and Landmarks 174 Choreography and Timing 178 Packaging Your Drawings 180 Chapter 10 Moving Forward 183 Works Cited 185 Index 187
SynopsisExplore straightforward drawing skills to help you communicate product ideas exponentially faster than you could with text In Drawing Product Ideas: Fast and Easy UX Drawing for Anyone, RSA Fellow and Google Data Visualization Lead , Kent Eisenhuth delivers a new and exciting guide to effectively communicating product ideas by drawing just two simple things: boxes and lines! In the book, you'll learn why drawing is important and how it supports the design thinking process. You'll also discover how to build your drawing toolkit by exploring your own personal drawing style. The author also includes: Strategies for how to use your drawing to support your solutions to real-world problems Tips and tricks for applying your new drawing skills in a workshop setting, in real-time An illuminating foreword by the celebrated Manuel Lima, a Fellow of the Royal Society of Arts An essential volume for engineers, researchers, and product managers, Drawing Product Ideas is also an indispensable blueprint for anyone seeking to improve their public, ad-hoc drawing skills.
LC Classification NumberTA174

Todos los anuncios de este producto

¡Cómpralo ya!
Cualquier estado
Nuevo
Usado
Todavía no hay valoraciones ni opiniones.
Sé el primero en escribir una opinión.