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Sharing Code : Art1, Frederick Hammersley, and the Dawn of Computer Art, Hard...

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N.º de artículo de eBay:365565570908
Última actualización el 18 jun 2025 03:42:36 H.EspVer todas las actualizacionesVer todas las actualizaciones

Características del artículo

Estado
Nuevo: Libro nuevo, sin usar y sin leer, que está en perfecto estado; incluye todas las páginas sin ...
ISBN
9780890136553

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Product Identifiers

Publisher
Museum of New Mexico Press
ISBN-10
0890136556
ISBN-13
9780890136553
eBay Product ID (ePID)
15038761841

Product Key Features

Book Title
Sharing Code : Art1, Frederick Hammersley, and the Dawn of Computer Art
Number of Pages
160 Pages
Language
English
Publication Year
2020
Topic
History / Contemporary (1945-), General, Subjects & Themes / General
Illustrator
Yes
Genre
Art
Author
Joseph Traugott, Patrick Frank
Format
Hardcover

Dimensions

Item Height
0.8 in
Item Weight
39.2 Oz
Item Length
10.5 in
Item Width
9.5 in

Additional Product Features

Intended Audience
Trade
LCCN
2020-931958
Dewey Edition
23
Dewey Decimal
776
Synopsis
This book tells the story of Art1, a computer program developed in 1968 at the University of New Mexico by electrical engineer Richard Williams with the encouragement of art department chair and renowned kinetic artist Charles Mattox, who wanted to make UNM a center of high-tech creativity. In a wider sense, Art1 was an attempt to bridge the cultural divide between art and science. Artists on the one hand were working in avant-garde modes beyond the comprehension of most people, just as scientists were using ever more arcane theories to describe the universe; the notion of a shared common culture that could draw the two together seemed remote in the modern age. UNM art faculty member Frederick Hammersley took a strong interest in Art1 and in two years made more than 150 works using it. The book features 50 illustrations by Hammersley, Charles Mattox, Katherine Nash, and James Hill and interviews with Williams and Hill. The story of Art1 and its role in early digital creativity documents for the first time its far-reaching impact., This book tells the story of Art1, a computer program developed in 1968 at the University of New Mexico by electrical engineer Richard Williams with the encouragement of art department chair and renowned kinetic artist Charles Mattox, who wanted to make UNM a centre of high-tech creativity. In a wider sense, Art1 was an attempt to bridge the cultural divide between art and science. Artists on the one hand were working in avant-garde modes beyond the comprehension of most people, just as scientists were using ever more arcane theories to describe the universe; the notion of a shared common culture that could draw the two together seemed remote in the modern age. UNM art faculty member Frederick Hammersley took a strong interest in Art1 and in two years made more than 150 works using it. The book features 50 illustrations by Hammersley, Charles Mattox, Katherine Nash, and James Hill and interviews with Williams and Hill. The story of Art1 and its role in early digital creativity documents for the first time its far-reaching impact.
LC Classification Number
N7433.8.F69 2020

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