Game AI Pro 3 : Collected Wisdom of Game AI Professionals, Hardcover by Rabin...

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Características del artículo

Estado
Nuevo: Libro nuevo, sin usar y sin leer, que está en perfecto estado; incluye todas las páginas sin ...
Book Title
Game AI Pro 3 : Collected Wisdom of Game AI Professionals
ISBN
9781498742580
Categoría

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Product Identifiers

Publisher
A + K Peter's, The Limited
ISBN-10
1498742580
ISBN-13
9781498742580
eBay Product ID (ePID)
234266709

Product Key Features

Number of Pages
514 Pages
Language
English
Publication Name
Game Ai Pro 3 : Collected Wisdom of Game Ai Professionals
Publication Year
2017
Subject
Programming / Games, Intelligence (Ai) & Semantics
Type
Textbook
Author
Steve Rabin
Subject Area
Computers
Format
Hardcover

Dimensions

Item Height
1.3 in
Item Weight
40 Oz
Item Length
9.4 in
Item Width
7.7 in

Additional Product Features

Intended Audience
College Audience
LCCN
2016-048264
Dewey Edition
23
Illustrated
Yes
Dewey Decimal
794.81526
Table Of Content
Part 1: General Wisdom : Contributed Chapters. Part 2: Architecture : Contributed Chapters. Part 3: Movement and Pathfinding : Contributed Chapters. Part 4: Strategy and Tactics : Contributed Chapters. Part 5: Agent Awareness and Knowledge Representation : Contributed Chapters. Part 6: Racing : Contributed Chapters. Part 7: Odds and Ends : Contributed Chapters
Synopsis
Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning. KEY FEATURES Contains 42 chapters from 50 of the game industry's top developers and researchers. Provides real-life case studies of game AI in published commercial games. Covers a wide range of AI in games, with topics applicable to almost any game. Includes downloadable demos and/or source code, available at http://www.gameaipro.com SECTION EDITORS Neil Kirby General Wisdom Alex Champandard Architecture Nathan Sturtevant Movement and Pathfinding Damian Isla Character Behavior Kevin Dill Tactics and Strategy; Odds and Ends, Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning. KEY FEATURES Contains 42 chapters from 50 of the game industry's top developers and researchers. Provides real-life case studies of game AI in published commercial games. Covers a wide range of AI in games, with topics applicable to almost any game. Includes downloadable demos and/or source code, available at http: //www.gameaipro.com SECTION EDITORS Neil Kirby General Wisdom Alex Champandard Architecture Nathan Sturtevant Movement and Pathfinding Damian Isla Character Behavior Kevin Dill Tactics and Strategy; Odds and Ends
LC Classification Number
QA76.76.C672G3322

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