Lair : Radical Homes and Hideouts of Movie Villains (Collectors Edition) by Joseph Rosa (2019, Hardcover)

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LAIR: RADICAL HOMES AND HIDEOUTS OF MOVIE VILLAINS (MORE...) By Oppenheim & Gollin & Fueyo & Mann & Frayling & Rosa & Murphy & Valys - Hardcover **BRAND NEW**.

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Product Identifiers

PublisherTra Publishing
ISBN-10173229786X
ISBN-139781732297869
eBay Product ID (ePID)4038630266

Product Key Features

Book TitleLair : Radical Homes and Hideouts of Movie Villains (Collectors Edition)
Number of Pages360 Pages
LanguageEnglish
Publication Year2019
TopicPopular Culture, Criticism, Film & Video
IllustratorYes
GenreArt, Architecture
AuthorJoseph Rosa
Book SeriesDesign + Film Ser.
FormatHardcover

Dimensions

Item Height1.8 in
Item Weight88.1 Oz
Item Length12.9 in
Item Width8.5 in

Additional Product Features

Intended AudienceTrade
ReviewsThe 10 Books That Got Us through the Madness: "From futuristic fantasies to deathtrap-laden hives, the book revisits dangerous dens from 15 films . . . all of which receive Carlos Fueyo's striking black-and-white illustrative treatment. As the pandemic has almost everyone doom scrolling and Netflix binging, these envy-inducing environs offered momentary delusions of grandeur.", This handsome tome...takes the architectural high road in looking at some of cinema's grandest lairs., For the movie buff and design aficionado, Lair offers an unforgettable tour of top-secret retreats of exceptional taste., Architecturally speaking, how feasible would it be to build an evil headquarters inside a volcano?, Perfectly tailored for enjoying the finer points of what winter holidays are about . . . Chad Oppenheim's Lair: Radical Homes and Hideouts of Movie Villains celebrates and explores the architecture of evil by examining the designs of bad-guy bases from 15 iconic films., The volume explores the beauty in the bad and asks a simple question: who wouldn't want to live--or even spend a night--in places like these?, Lair...dissects 15 fictional evildoers' quarters from the 1950s to the present. Bad guys seem to feel most powerful and secure while burrowed into island caverns or perched on cliffs.
SynopsisWHY DO BAD GUYS LIVE IN GOOD HOUSES? From Atlantis in The Spy Who Loved Me to Nathan Bateman's ultra-modern abode in Ex Machina , big-screen villains often live in architectural splendor. From a design standpoint, the villain's lair, as popularized in many of our favorite movies, is a stunning, sophisticated, envy-inducing expression of the warped drives and desires of its occupant. Lair: Radical Homes and Hideouts of Movie Villains , celebrates and considers several iconic villains' lairs from recent film history. From futuristic fantasies to deathtrap-laden hives, from dwellings in space to those under the sea, pop culture and architecture join forces in these outlandish, primarily modern homes and in Lair , which features buildings from fifteen films, including: Dr. Strangelove Or: How I Learned to Stop Worrying and Love the Bomb Star Wars The Incredibles Blade Runner 2049 You Only Live Twice The Ghost Writer Body Double North by Northwest Edited by acclaimed architect Chad Oppenheim with Andrea Gollin, Lair includes interviews with production designers and other industry professionals such as Ralph Eggleston, Richard Donner, Roger Christian, David Scheunemann, Gregg Henry, and Mark Digby. Contributors include director Michael Mann, cultural critic Christopher Frayling, museum director Joseph Rosa, and architect Amy Murphy. Architectural illustrations and renderings by Carlos Fueyo provide multiple in-depth views of these spaces., The villain's lair, as popularised in many of our favourite movies, is much more than where the megalomaniac goes to get some rest. Like evil itself, the abodes of the villains are frequently compelling and seductive. From a design standpoint, they tend to be stunning, sophisticated, envy-inducing expressions of warped desires of their occupants. Printed in silver ink on black paper, Lair features villains' homes from a range of films, including The Spy Who Loved Me, The Incredibles, Ex Machina, Blade Runner 2049, and Diamonds are Forever. Renowned architect Chad Oppenheim provides commentary each lair., Winner of the AIGA'S International Competition for Notable Graphic Design. "It's both an architecture and movie fan's dream." - Los Angeles Times "Strikingly designed." - Publishers Weekly "Explores the cinematic tradition of antiheroes with architecturally significant private spaces." - Architectural Digest "A fascinating gift for that highbrow nerd in your life." - Syfy Wire Why do bad guys live in good houses? From Atlantis in The Spy Who Loved Me to Nathan Bateman's ultra-modern abode in Ex Machina , big-screen villains often live in architectural splendor. From a design standpoint, the villain's lair, as popularized in many of our favorite movies, is a stunning, sophisticated, envy-inducing expression of the warped drives and desires of its occupant. Lair: Radical Homes and Hideouts of Movie Villains , celebrates and considers several iconic villains' lairs from recent film history. From futuristic fantasies to deathtrap-laden hives, from dwellings in space to those under the sea, pop culture and architecture join forces in these outlandish, primarily modern homes and in Lair , which features buildings from fifteen films, including: Dr. Strangelove Or: How I Learned to Stop Worrying and Love the Bomb Star Wars The Incredibles Blade Runner 2049 You Only Live Twice The Ghost Writer Body Double North by Northwest Edited by acclaimed architect Chad Oppenheim with Andrea Gollin, Lair includes interviews with production designers and other industry professionals such as Ralph Eggleston, Richard Donner, Roger Christian, David Scheunemann, Gregg Henry, and Mark Digby. Contributors include director Michael Mann, cultural critic Christopher Frayling, museum director Joseph Rosa, and architect Amy Murphy. Architectural illustrations and renderings by Carlos Fueyo provide multiple in-depth views of these spaces.

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