Game AI Pro 3 : Collected Wisdom of Game AI Professionals by Steve Rabin (2017, Hardcover)

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General Wisdom. Character Behavior. Alex Champandard. Kevin Dill.

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Product Identifiers

PublisherA + K Peter's, The Limited
ISBN-101498742580
ISBN-139781498742580
eBay Product ID (ePID)234266709

Product Key Features

Number of Pages514 Pages
LanguageEnglish
Publication NameGame Ai Pro 3 : Collected Wisdom of Game Ai Professionals
Publication Year2017
SubjectProgramming / Games, Intelligence (Ai) & Semantics
TypeTextbook
AuthorSteve Rabin
Subject AreaComputers
FormatHardcover

Dimensions

Item Height1.3 in
Item Weight40 Oz
Item Length9.4 in
Item Width7.7 in

Additional Product Features

Intended AudienceCollege Audience
LCCN2016-048264
Dewey Edition23
IllustratedYes
Dewey Decimal794.81526
Table Of ContentPart 1: General Wisdom : Contributed Chapters. Part 2: Architecture : Contributed Chapters. Part 3: Movement and Pathfinding : Contributed Chapters. Part 4: Strategy and Tactics : Contributed Chapters. Part 5: Agent Awareness and Knowledge Representation : Contributed Chapters. Part 6: Racing : Contributed Chapters. Part 7: Odds and Ends : Contributed Chapters
SynopsisGame AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning. KEY FEATURES Contains 42 chapters from 50 of the game industry's top developers and researchers. Provides real-life case studies of game AI in published commercial games. Covers a wide range of AI in games, with topics applicable to almost any game. Includes downloadable demos and/or source code, available at http://www.gameaipro.com SECTION EDITORS Neil Kirby General Wisdom Alex Champandard Architecture Nathan Sturtevant Movement and Pathfinding Damian Isla Character Behavior Kevin Dill Tactics and Strategy; Odds and Ends, Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning. KEY FEATURES Contains 42 chapters from 50 of the game industry's top developers and researchers. Provides real-life case studies of game AI in published commercial games. Covers a wide range of AI in games, with topics applicable to almost any game. Includes downloadable demos and/or source code, available at http: //www.gameaipro.com SECTION EDITORS Neil Kirby General Wisdom Alex Champandard Architecture Nathan Sturtevant Movement and Pathfinding Damian Isla Character Behavior Kevin Dill Tactics and Strategy; Odds and Ends
LC Classification NumberQA76.76.C672G3322

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