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Product Identifiers
PublisherDoherty Associates, LLC, Tom&Co
ISBN-101250357845
ISBN-139781250357847
eBay Product ID (ePID)3067064482
Product Key Features
Book TitleConventional Boy : a Laundry Files Novel
Number of Pages224 Pages
LanguageEnglish
TopicFantasy / Contemporary, Fantasy / Dark Fantasy
GenreFiction
AuthorCharles Stross
Book SeriesLaundry Files Ser.
FormatHardcover
Dimensions
Item Height1 in
Item Weight10.2 Oz
Item Length8.4 in
Item Width5.6 in
Additional Product Features
Publication Year2025
Intended AudienceTrade
ReviewsPraise for A Conventional Boy: " [A Conventional Boy] reads a bit like Terry Pratchett trying his hand at Lovecraftian horror. The result will delight." - Publishers Weekly, starred review Praise for the Laundry Files: "Smart, literate, funny." --Lev Grossman, author of The Magicians "A bizarre yet effective yoking of the spy and horror genres." -- The Washington Post "Imagine a world where gnarly Lovecraftian demons are all too real yet are routinely neutralized with high-tech wizardry by a supersecret British spy agency, and you'll get an inkling of the genre-bending territory Stross explores in his Laundry Files novels." -- Booklist on The Fuller Memorandum
Dewey Edition23
TitleLeadingA
Series Volume Number13
Dewey Decimal823.92
SynopsisIn this new Laundry Files adventure the fate of the world will literally depend on the roll of dice... twenty-sided dice, that is. In 1984, Derek Reilly was just another spotty teenage dungeon master growing up in middle England. But then a secret government agency tasked with suppressing magical intrusions received a tip-off - and one midnight raid later, his life was turned upside down by the Satanic D&D Panic. Decades later Derek, now middle-aged and institutionalized, is a long-term inmate at Camp Sunshine, a center for deprogramming captured Elder God cultists. He's considered safe enough to edit the camp newsletter, and he even has postal privileges - which he uses to run a play-by-mail game. After 25 years, Derek finally has reason to escape: a nearby D&D convention. While Derek's D&D games were full of fictional elder gods and world-ending threats, a LARP game at the con is a dread ritual designed to summon a great evil into our world, and it's up to Derek and his players to stop them. The fate of the world may depend on the contents of Derek's magic dice bag.