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Title: Tradigital Animate CC: 12 Principles of Animation in Adobe Anima Item Condition: New. Will be clean, not soiled or stained. Publisher: CRC Press ISBN 13: 9781138012929.
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Product Identifiers
PublisherCRC Press LLC
ISBN-101138012920
ISBN-139781138012929
eBay Product ID (ePID)206593354
Product Key Features
Number of Pages348 Pages
Publication NameTradigital Animate Cc : 12 Principles of Animation in Adobe Animate
LanguageEnglish
Publication Year2016
SubjectDigital Media / Video & Animation, Animation (See Also Film / Genres / Animated)
TypeTextbook
Subject AreaComputers, Performing Arts
AuthorStephen Brooks
FormatTrade Paperback
Dimensions
Item Height0.7 in
Item Weight31.3 Oz
Item Length9.3 in
Item Width7.5 in
Additional Product Features
Intended AudienceCollege Audience
LCCN2015-024188
Dewey Edition23
IllustratedYes
Dewey Decimal006.696
Table Of ContentChapter 1: Introduction, the Principles & the Program Chapter 2: Timing Chapter 3: Slow In & Slow Out Chapter 4: Squash & Stretch Chapter 5: Anticipation Cahpter 6: Arcs Chapter 7: Staging Chapter 8: Straight Ahead & Pose to Pose Chapter 9: Follow Through & Overlapping Action Chapter 10: Secondary Action Chapter 11: Solid Drawing Chapter 12: Exaggeration Chapter 13: Appeal Chapter 14: Putting It All Together Chapter 15: Wrapping it Up Appendix A: Advanced Techniques
SynopsisLearn how to bridge the gap between the traditional animation principles and digital software. Tradigital Flash: 12 Principles of Animation in Adobe Flash brings the essentials of traditional animation and Adobe Flash together. The early masters of animationcreated a list of 12 principles which are important for anyone who wants to create interesting and believable animation. Digital animation continues to make incredible technological advancements that give animators the capability to produce visually stunning work. New technology, however, also has a tendency to create an environment where animators are so focused on adapting to the new workflow that they tend to dismiss these fundamental animation principles... which often leads to poor and lifeless character animation. Tradigital Flash helps you focus on these principles while using the program's wide array of features to create believable animation, consistently. Tradigital Flash joins three other Tradigital books covering Maya, Blender, and 3ds Max. This new volume in the series approaches the topic in a different way, giving readers both a practical look at the software, and providing a theoretical understanding of the genre. Learn a new principle in each chapter, the Flash tools most related to it and how to put it all together. A plethora of examples demonstrate the good methods which animators should use in Flash, how to avoid the bad ones and ways to create a workflow that works for you. An easy-to-follow approach with examples throughout the book that build on each other, showing how the principles act together. A companion website www.rubberonion.com/tradigital-animate features more examples, downloadable FLA resource files, video tutorials. Key Features Every chapter teaches you a principle, shows you the corresponding tool or tools, and shows you how to all put it together. A wide array of examples demonstrate the good, bad, and sometimes ugly procedures an animator can practice with Flash. A follow-along approach, where examples throughout the book build on each other, showing how the principles act together. A companion website features more examples, downloadable swf resource files, video tutorials.