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The Riddles of the Sphinx : And the Puzzles, Word Games, Brainteasers,. ..
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Libro que se ha leído pero que está en buen estado. Daños mínimos en la tapa, incluidas rozaduras, pero sin roturas ni agujeros. Es posible que no incluya sobrecubierta para tapas duras. Tapa muy poco desgastada. La mayoría de las páginas están en buen estado con muy pocas arrugas o roturas. El texto subrayado a lápiz es prácticamente inexistente, no hay texto resaltado ni anotaciones en los márgenes. No faltan páginas. Consulta el anuncio del vendedor para obtener más información y la descripción de cualquier posible imperfección.
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Envío:
USD4,47 (aprox. 3,82 EUR) USPS Media MailTM.
Ubicado en: Nederland, Texas, Estados Unidos
Entrega:
Entrega prevista entre el vie. 24 oct. y el jue. 30 oct.
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No se aceptan devoluciones.
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N.º de artículo de eBay:185676983068
Características del artículo
- Estado
- ISBN
- 9780143112754
Acerca de este producto
Product Identifiers
Publisher
Penguin Publishing Group
ISBN-10
0143112759
ISBN-13
9780143112754
eBay Product ID (ePID)
59379109
Product Key Features
Book Title
Riddles of the Sphinx : And the Puzzles, Word Games, Brainteasers, Conundrums, Quizzes, Mysteries, Codes and Ciphers That Have Baffled, Entertained and Confused the World over the Last 100 Years
Number of Pages
608 Pages
Language
English
Topic
Word & Word Search, Logic & Brain Teasers, Puzzles
Publication Year
2007
Illustrator
Yes
Genre
Games & Activities
Format
Uk-B Format Paperback
Dimensions
Item Height
1.1 in
Item Weight
14.1 Oz
Item Length
7.8 in
Item Width
5.3 in
Additional Product Features
Intended Audience
Trade
TitleLeading
The
Grade From
Twelfth Grade
Grade To
UP
Synopsis
The story of the puzzles, brainteasers, maps, codes, and other mysteries that have entertained and confused the world over the last century From Sudoku to crosswords, Victorian parlor games to lateral thinking, cryptograms to today’s latest brainteasers, The Riddles of the Sphinxtells the little-known histories behind a host of puzzles, word games, and riddles and introduces the extraordinary geniuses, eccentrics, rivals, code crackers, and obsessives who invented them. Who would’ve thought that, for example, Sudoku, Japan’s biggest ever puzzle craze, was actually invented by a Swiss mathematician in 1873? Or that the Timescrossword helped Britain win the Second World War? Readers will also find out about the mysterious Haberdasher’s Puzzle,” what Sheryl Crow has to do with cruciverbalism, how the World Puzzle Championships are blazing a trail for international relations, and how games help us think and develop. There’s even an opportunity to play some devilish games and classic brainteasers, making this the ultimate book for puzzle addicts., From Sudoku to Victorian parlor games to todays latest brainteasers, this book tells the little-known histories behind a host of puzzles, word games, and riddles, and introduces the extraordinary geniuses, eccentrics, rivals, code crackers, and obsessives who invented them., The story of the puzzles, brainteasers, maps, codes, and other mysteries that have entertained and confused the world over the last century From Sudoku to crosswords, Victorian parlor games to lateral thinking, cryptograms to todays latest brainteasers, "The Riddles of the Sphinx" tells the little-known histories behind a host of puzzles, word games, and riddles and introduces the extraordinary geniuses, eccentrics, rivals, code crackers, and obsessives who invented them. Who wouldve thought that, for example, Sudoku, Japans biggest ever puzzle craze, was actually invented by a Swiss mathematician in 1873? Or that the "Times" crossword helped Britain win the Second World War? Readers will also find out about the mysterious Haberdashers Puzzle, what Sheryl Crow has to do with cruciverbalism, how the World Puzzle Championships are blazing a trail for international relations, and how games help us think and develop. Theres even an opportunity to play some devilish games and classic brainteasers, making this the ultimate book for puzzle addicts.
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