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Introduction to Programming Using Python - Hard Cover, by Liang Y. - Good
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Aproximadamente25,63 EUR
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Libro en perfecto estado y poco leído. La tapa no tiene desperfectos y si procede, con sobrecubierta para las tapas duras. Incluye todas las páginas sin arrugas ni roturas. El texto no está subrayado ni resaltado de forma alguna, y no hay anotaciones en los márgenes. Puede presentar marcas de identificación mínimas en la contraportada o las guardas. Muy poco usado. Consulta el anuncio del vendedor para obtener más información y la descripción de cualquier posible imperfección.
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N.º de artículo de eBay:177149478232
Características del artículo
- Estado
- Book Title
- Introduction to Programming Using Python (Myprogramminglab)
- ISBN
- 9780132747189
Acerca de este producto
Product Identifiers
Publisher
Pearson Education
ISBN-10
0132747189
ISBN-13
9780132747189
eBay Product ID (ePID)
109472570
Product Key Features
Number of Pages
592 Pages
Publication Name
Introduction to Programming Using Python
Language
English
Publication Year
2012
Subject
Programming / General, Programming Languages / Python
Type
Textbook
Subject Area
Computers
Format
Trade Paperback
Dimensions
Item Height
0.9 in
Item Weight
36.7 Oz
Item Length
10 in
Item Width
8 in
Additional Product Features
Intended Audience
College Audience
LCCN
2011-047677
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
005.133
Table Of Content
Chapter 1 Introduction to Computers, Programs, and Python Chapter 2 Elementary Programming Chapter 3 Introduction to Functions, Strings, and Objects Chapter 4 Selections Chapter 5 Loops Chapter 6 Functions Chapter 7 Object-Oriented Programming Chapter 8 Thinking in Objects Chapter 9 GUI Programming Using Tkinter Chapter 10 Lists Chapter 11 Multi-dimensional Lists Chapter 12 Inheritance and Polymorphism Chapter 13 Files and Exception Handling Chapter 14 Tuples, Sets, and Dictionaries Chapter 15 Recursion Chapters 16-23 are bonus Web chapters on DS Chapter 16 Developing Efficient Algorithms Chapter 17 Sorting Chapter 18 Linked Lists, Stacks, Queues, and Priority Queues Chapter 19 Binary Search Trees Chapter 20 AVL Trees Chapter 21 Hashing Chapter 22 Graphs and Applications Chapter 23 Weighted Graphs and Applications Appendixes Appendix A Python Keywords Appendix B The ASCII Character Set Appendix C Number Systems
Synopsis
Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like selection statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming. Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting., NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133050556/ISBN-13: 9780133050554. That package includes ISBN-10: 0132747189/ISBN-13: 9780132747189 and ISBN-10: 0133019861/ISBN-13: 9780133019865 . MyProgrammingLab should only be purchased when required by an instructor. Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like selection statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming. Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting. Using the graphics examples is optional in this textbook. Turtle graphics can be used in Chapters 1-5 to introduce the fundamentals of programming and Tkinter can be used for developing comprehensive graphical user interfaces and for learning object-oriented programming., NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133050556/ISBN-13: 9780133050554. That package includes ISBN-10: 0132747189/ISBN-13: 9780132747189 and ISBN-10: 0133019861/ISBN-13: 9780133019865 . MyProgrammingLab should only be purchased when required by an instructor . Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like selection statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming. Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting. Using the graphics examples is optional in this textbook. Turtle graphics can be used in Chapters 1-5 to introduce the fundamentals of programming and Tkinter can be used for developing comprehensive graphical user interfaces and for learning object-oriented programming., NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133050556 /ISBN-13: 9780133050554 . That package includes ISBN-10: 0132747189 /ISBN-13: 9780132747189 and ISBN-10: 0133019861 /ISBN-13: 9780133019865 . MyProgrammingLab should only be purchased when required by an instructor . Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like selection statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming. Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting. Using the graphics examples is optional in this textbook. Turtle graphics can be used in Chapters 1-5 to introduce the fundamentals of programming and Tkinter can be used for developing comprehensive graphical user interfaces and for learning object-oriented programming.
LC Classification Number
QA76.73.P98
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