One-Hour Skirmish Wargames : Fast-Play Dice-less Rules for Small-unit Actions from Napoleonics to Sci-Fi by John Lambshead (2018, Trade Paperback)

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Product Identifiers

PublisherPen & Sword Books The Limited
ISBN-101526700042
ISBN-139781526700049
eBay Product ID (ePID)242736992

Product Key Features

Book TitleOne-Hour Skirmish Wargames : Fast-Play Dice-less Rules for Small-unit Actions from Napoleonics to Sci-Fi
Number of Pages96 Pages
LanguageEnglish
Publication Year2018
TopicMilitary Science, Military / Strategy, Role Playing & Fantasy
IllustratorYes
GenreTechnology & Engineering, Games & Activities, History
AuthorJohn Lambshead
FormatTrade Paperback

Dimensions

Item Height0.3 in
Item Length9.2 in
Item Width6.1 in

Additional Product Features

Intended AudienceTrade
ReviewsLambshead has drummed up streamlined rules where every soldier and intensity are vital. His basic rules are supported by special situational protocals and scenarios so players can re-create everything from history's military clashes to showdowns between Old West gunfighters or science fiction combat among space marines., From the 95th Rifles scouting for Wellington, Western Gunfights and WWI Trench Raids, through WWII Parachute Assaults or Special Forces Strikes to Afghanistan, or even Space Marines storming a space station, Squad Firefight's elegantly simple system allows you to focus on proper tactical decisions rather than rolling buckets of dice or calculating masses of modifiers.
SynopsisMany wargamers enjoy the challenge of skirmish games where, instead of the strategy of vast armies portrayed by traditional wargames, the focus is on the tactics of a small unit. However, skirmish rules are often so complex that it can take hours of rolling dice, consulting tables and recording data to recreate what would in reality be a fast and furious firefight lasting just minutes. Now these new rules make it possible to recapture the speed and intensity of these actions where every man, and every second, counts. The basic rules are supported by sections which give special rules and scenarios to capture the flavor of a range of different periods, from Napoleonic to Modern Warfare and beyond with Sci-Fi. From the 95th Rifles scouting for Wellington, Western gunfights and WWI trench raids, through WW2 parachute assaults or Special Forces strikes in Afghanistan, or even Space Marines storming a space station, Squad Firefights elegantly simple system allows you to focus on proper tactical decisions rather than rolling buckets of dice or calculating masses of modifiers.
LC Classification NumberU310

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