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Artificial Animals for Computer Animation - Lecture Notes in Computer Science
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Ubicado en: Palo Alto, California, Estados Unidos
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Entrega prevista entre el sáb. 29 nov. y el mar. 2 dic. a 94104
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N.º de artículo de eBay:133721222972
Última actualización el 24 nov 2025 00:40:42 H.EspVer todas las actualizacionesVer todas las actualizaciones
Características del artículo
- Estado
- En buen estado
- Notas del vendedor
- Country of Origin
- Germany
- Field of Study
- Computer & IT
- ISBN
- 9783540669395
Acerca de este producto
Product Identifiers
Publisher
Springer Berlin / Heidelberg
ISBN-10
3540669396
ISBN-13
9783540669395
eBay Product ID (ePID)
1678871
Product Key Features
Number of Pages
Xiv, 182 Pages
Language
English
Publication Name
Artificial Animals for Computer Animation : Biomechanics, Locomotion, Perception and Behavior
Subject
Computer Graphics, Intelligence (Ai) & Semantics, Computer Simulation, Networking / General
Publication Year
1999
Type
Textbook
Subject Area
Computers
Series
Lecture Notes in Computer Science Ser.
Format
Trade Paperback
Dimensions
Item Weight
12.1 Oz
Item Length
9.3 in
Item Width
6.1 in
Additional Product Features
Intended Audience
Scholarly & Professional
LCCN
99-089302
Dewey Edition
21
Series Volume Number
1635
Number of Volumes
1 vol.
Illustrated
Yes
Dewey Decimal
006.6/96
Table Of Content
Background.- Functional Anatomy of an Artificial Fish.- Biomechanical Fish Model and Locomotion.- Modeling the Form and Appearance of Fishes.- Perception Modeling.- The Behavior System.- Modeling the Marine Environment.- The Graphical User Interface.- Animation Results.- Conclusion and Future Work.- Epilogue.
Synopsis
After nearly half a century of research, the Holy Grail of the ?eld of art- cial intelligence (AI) remains a comprehensive computational model capable of emulating the marvelous abilities of animals, including locomotion, p- ception, behavior, manipulation, learning, and cognition. The comprehensive modeling of higher animals -humans and other primates -remains elusive; However, the research documented in this monograph achieves nothing less than a functional computer model of certain species of lower animals that are by no means trivial in their complexity. Reported herein is the 1996 ACM Doctoral Dissertation Award winning work of Xiaoyuan Tu, which she carried out in the Department of Computer Science at the University of Toronto. Tu presents "arti?cial ?shes", a rema- able computational model of familiar marine animals in their natural habitat. Originally conceived in the context of computer graphics, Tu's is to date the only PhD dissertation from this major sub?eld of computer science (and the only thesis from a Canadian university) to win the coveted ACM award., After nearly half a century of research, the Holy Grail of the ?eld of art- cial intelligence (AI) remains a comprehensive computational model capable of emulating the marvelous abilities of animals, including locomotion, p- ception, behavior, manipulation, learning, and cognition. The comprehensive modeling of higher animals -humans and other primates -remains elusive; However, the research documented in this monograph achieves nothing less than a functional computer model of certain species of lower animals that are by no means trivial in their complexity. Reported herein is the 1996 ACM Doctoral Dissertation Award winning work of Xiaoyuan Tu, which she carried out in the Department of Computer Science at the University of Toronto. Tu presents "arti'cial ?shes", a rema- able computational model of familiar marine animals in their natural habitat. Originally conceived in the context of computer graphics, Tu's is to date the only PhD dissertation from this major sub'eld of computer science (and the only thesis from a Canadian university) to win the coveted ACM award.
LC Classification Number
T385
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