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The Oxford Handbook of Creative Industries Hardback 2015
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Características del artículo
- Estado
- Aceptable
- Notas del vendedor
- “Print is in excellent condition, however there is damage to the hard and soft cover (See photos)”
- Country of Origin
- United States
- Book Title
- The Oxford Handbook Of Creative Industries
- Personalized
- No
- ISBN
- 9780199603510
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Product Identifiers
Publisher
Oxford University Press, Incorporated
ISBN-10
0199603510
ISBN-13
9780199603510
eBay Product ID (ePID)
205682788
Product Key Features
Number of Pages
560 Pages
Publication Name
Oxford Handbook of Creative Industries
Language
English
Subject
Industries / General, General
Publication Year
2015
Type
Textbook
Subject Area
Business & Economics
Series
Oxford Handbooks Ser.
Format
Hardcover
Dimensions
Item Height
1.6 in
Item Weight
40.7 Oz
Item Length
6.5 in
Item Width
9.6 in
Additional Product Features
Intended Audience
Scholarly & Professional
LCCN
2015-933886
Dewey Edition
23
TitleLeading
The
Reviews
"The Oxford Handbook of Creative Industries is a comprehensive compendium of up-to-date scholarly works on the formation, dynamics, and outcomes of creative industries. Two distinctive strengths of this handbook are the breadth of topics covered and the diversity of disciplinary perspectives brought to bear to examine such topics. In fact, the volume is appealing because its sum is greater than its parts: not only do the editors connect the various contributions through their theoretical framework in the introduction, but several chapters engage with and refer to each other in the volume. The other chapters of the handbook reflect a deep understanding of the specific theoretical and practical issues summarized above and provide rich descriptions and analyses of the different case studies and creative industries examined." -- Administrative Science Quarterly
Illustrated
Yes
Dewey Decimal
338.477
Table Of Content
Part I: Introduction1. Creative Industries: A Typology of ChangePart II: Creativity2. The Creative Mind3. Creativity in Social NProcesses and Outcomes in Creative Industries4. Creativity in Social Networks: A Core-Periphery Perspective5. Creativity in the CityPart III: Valuing Creativity and Creating Value6. The Market for Symbolic Goods: Translating Economic and Symbolic Capitals in Creative Industries7. Trading Places: Auctions and the Rise of the Chinese Art Market8. The Market for Creative Labor: Talent and Inequalities9. Stars and Stardom in the Creative Industries10. Creative Entrepreneurs: The Business Models of Haute Cuisine Chefs11. Entrepreneurship in Creative Industries and Cultural Change: Art, Fashion, and Modernity in India12. Performance in the Creative IndustriesPart IV: Organizing Creative Industries13. Projects and Project Ecologies in Creative Industries14. Managing Project-Based Organization in Creative Industries15. Organizing Events for Configuring and Maintaining Creative Fields16. User Innovation in Creative Industries17. User Innovation in the Music Software Industry: The Case of Sibelius18. Niches, Genres, and Classifications in the Creative IndustriesPart V: Industrial Organisation and Creative Economy19. Sunk Costs and the Dynamics of Creative Industries20. Creative Industry and the Wider Economy21. Brokerage, Mediation, and Social Networks in the Creative Industries22. Digitizing Fads and Fashions: Disintermediation and Glocalized Markets in Creative IndustriesPart VI:Policy and Development23. Copyright, The Creative Industries and The Public Domain24. Copyright and its Discontents25. Public Policy for the Creative Industries26. Global Production Networks in the Creative Industries27. Creative Industries and Development: Culture in Development, or the Cultures of Development?
Synopsis
This book discusses creative industries from the perspectives of economics, management, psychology, law, geography, and policy. The book combines views on how creativity is turned into economic, business and social value, as well as contemporary trends, digital technologies and creative industries in emerging economies such as China and India, The Oxford Handbook of Creative Industries is a reference work, bringing together many of the world's leading scholars in the application of creativity in economics, business and management, law, policy studies, organization studies, and psychology. Creative industries research has become a regular theme in academic journals and conferences across these subjects and is also an important agenda for governments throughout the world, while business people from established companies and entrepreneurs revaluate and innovate their models in creative industries. The Handbook is organized into four parts: Following the editors' introduction, Part One on Creativity includes individual creativity and how this scales up to teams, social networks, cities, and labour markets. Part Two addresses Generating and Appropriating Value from Creativity, as achieved by agents and organizations, such as entrepreneurs, stars and markets for symbolic goods, and considers how performance is measured in the creative industries. Part Three covers the mechanics of Managing and Organizing Creative Industries, with chapters on the role of brokerage and mediation in creative industry networks, disintermediation and glocalisation due to digital technology, the management of project-based organzations in creative industries, organizing events in creative fields, project ecologies, Global Production Networks, genres and classification and sunk costs and dynamics of creative industries. Part Four on Creative Industries, Culture and the Economy offers chapters on cultural change and entrepreneurship, on development, on copyright, economic spillovers and government policy. This authoritative collection is the most comprehensive source of the state of knowledge in the increasingly important field of creative industries research. Covering emerging economies and new technologies, it will be of interest to scholars and students of the arts, business, innovation, and policy., The Oxford Handbook of Creative Industries is a reference work, bringing together many of the world's leading scholars in the application of creativity in economics, business and management, law, policy studies, organization studies and psychology. Creative industries research has become a regular theme in academic journals and conferences across these subjects and is also an important agenda for governments throughout the world, while business people from established companies and entrepreneurs revaluate and innovate their models in creative industries.The Handbook is organized into four parts: Following the editors' introduction, Part One on Creativity includes individual creativity and how this scales up to teams, social networks, cities, and labour markets. Part Two addresses Generating and Appropriating Value from Creativity, as achieved by agents and organizations, such as entrepreneurs, stars and markets for symbolic goods, and considers how performance is measured in the creative industries. Part Three covers the mechanics of Managing and Organizing Creative Industries, with chapters on the role of brokerage and mediation in creative industry networks, disintermediation and glocalisation due to digital technology, the management of project-based organzations in creative industries, organizing events in creative fields, project ecologies, Global Production Networks, genres and classification and sunk costs and dynamics of creative industries.Part Four on Creative Industries, Culture and the Economy offers chapters on cultural change and entrepreneurship, on development, on copyright, economic spillovers and government policy.This authoritative collection is the most comprehensive source of the state of knowledge in the increasingly important field of creative industries research. Covering emerging economies and new technologies, it will be of interest to scholars and students of the arts, business, innovation, and policy., The Oxford Handbook of Creative Industries is a reference work, bringing together many of the world's leading scholars in the application of creativity in economics, business and management, law, policy studies, organization studies and psychology. Creative industries research has become a regular theme in academic journals and conferences across these subjects and is also an important agenda for governments throughout the world, while business people from established companies and entrepreneurs revaluate and innovate their models in creative industries. The Handbook is organized into four parts: Following the editors' introduction, Part One on Creativity includes individual creativity and how this scales up to teams, social networks, cities, and labour markets. Part Two addresses Generating and Appropriating Value from Creativity, as achieved by agents and organizations, such as entrepreneurs, stars and markets for symbolic goods, and considers how performance is measured in the creative industries. Part Three covers the mechanics of Managing and Organizing Creative Industries, with chapters on the role of brokerage and mediation in creative industry networks, disintermediation and glocalisation due to digital technology, the management of project-based organzations in creative industries, organizing events in creative fields, project ecologies, Global Production Networks, genres and classification and sunk costs and dynamics of creative industries. Part Four on Creative Industries, Culture and the Economy offers chapters on cultural change and entrepreneurship, on development, on copyright, economic spillovers and government policy. This authoritative collection is the most comprehensive source of the state of knowledge in the increasingly important field of creative industries research. Covering emerging economies and new technologies, it will be of interest to scholars and students of the arts, business, innovation, and policy.
LC Classification Number
HD9999.C9472
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